31 July 2018

Post-Apocalyptic Farm Sim

I've been getting more and more into game development but with JavaScript instead of C#, by working on We Must Prepare, a post-apocalyptic farm sim with a team at HomeTeam GameDev.

I have gone from barely knowing much about using JavaScript to make games to being able to code up a bunch of things.

So here are some of the things I've been working on in this project.

Depletable watercan:
Depletable watercan
Click to do stuff on the ground:
Click to do stuff on the ground
Wind blowing crops:
Wind blowing crops
Center-mirrored energy bar:
Center-mirrored energy bar
Inventory tool tips:
Inventory tool tips

Also, as you may have noticed, the player character is a robot.

I'm still working on this with the team at HomeTeam GameDev, led by Jeremy Kenyon as we're entering our last week of development.


Comments