28 February 2018
Moving Smoothly Up and Down a Slope in a Platformer
"To make a character move smoothly up and down a slope in a platformer, start by figuring out the angle, θ of the slope, which is equal to the angle between the normal to the slope and a vector pointing up. Knowing this, obtain the normal to the slope. In Unity, this can be done by..." Read full post →
25 February 2018
Hello, World!
"I have just set up and uploaded my website. At the moment I have just joined HomeTeam GameDev and currently..." Read full post →